Secret of the Study

The year is 1893. Professor James Prosper was one of the brightest minds of the 1800s. Nearly every invention of modern life, from the automobile to the airship to the computing engine itself, came from his fevered mind. He conducted strange experiments, with lightning and thunder crashing all around his mansion, but this passed with only minor comment, because his inventions were so unbelievable.

One year ago, Professor Prosper went into his study, just like he did every night. But this time, he never came out. You, friends and acquaintances of the Professor, have been summoned here on a very important mission by the Professor's butler, Julius Allegron. There, per a final note left by the Professor, you will have one hour to search the study and recover James Prosper's will.

If you are unsuccessful, then Professor Prosper's business partner,  Marchesa Isabella di San Vito Romano, will take over Professor Prosper's patents and inventions. It seems likely that, unlike the Professor, who allowed anyone to use his creations for a nominal fee, the Marchesa will charge an exorbitant sum indeed. 

It is no exaggeration to say that the future of the world rests in your hands. Can you enter, find the will, and escape the room? To do so, you will have to uncover....the Secret of the Study.

Great for between 2 and 8 players.

Keep an eye out for future room openings.